Tipping players headfirst into a parallel dimension with shades of Alice in Wonderland, 'odd' is the order of the day. We chat with the project lead of The Wild Beyond the Witchlight, an adventure more bizarre than anything we've seen from Dungeons & Dragons before. You can publish your book online for free in a few minutes. Perkins says that a clever party will be able to play through the entire adventure without ever resorting to combat. ", The Palace of Heart's Desire is the culmination of that effort. While I can appreciate this Zelda-esque dungeon puzzle, it doesnt really work in D&D and just seems like a waste of time that will frustrate the party. Get the 49 monsters from The Wild Beyond the Witchlight for use on D&D Beyond. Many of the situations have a solution other than violence. Hello Playgrounders! He can send the largerchest back to the Ethereal P la ne by using a n actionand touching both the chest a nd the replica. Then, when the appropriate obstacle comes up later in the adventure sometimes dozens or even hundreds of pages later the text also calls out when that minor skill or token becomes useful. The Wild Beyond the Witchlight also features much more interaction with NPCs than past adventures. Even if it comes to blows, there is usually a way to outsmart or find the weak point of an opponent. front Granny Nightshade in her lair. We include affiliate links in articles. hbbd```b``> GamesRadar+ is part of Future plc, an international media group and leading digital publisher. The Wild Beyond the Witchlight is an adventure module set in the Feywild for the 5th edition of the Dungeons & Dragons fantasy role-playing game Full description Download now of 259 You're Reading a Free Preview Pages 9 to 10 are not shown in this preview. He helped launch the new Wargamer, and is now a news writer at TechRadarGaming - with other words at TechRadar, GamesIndustry.biz, Clash, and The Telegraph. To be precise, there's a fine line between 'surreal' and ridiculous. Witchlight Hands, meanwhile, are workers at the Witchlight Carnival, who might have spent their youth travelling with the Carnival across the material plane. The compartmentis located in a bench and contains a tiny, bejeweledchest worth 50 gp. Upload PDF to create a flipbook like The Wild Beyond the Witchlight now. The eight double-sided pages contain crib sheets for 32 key NPCs that players will meet along the way. The feeling fades when FAIRY RINGS the character e ithe r regains what was lost or leaves Thither without recovering it. There is a lot of importance placed on a certain item that is randomly assigned to a location in the gameworld before you start the adventure. More Options. In my opinion, the Lost Things plot hook is more fun. By placing your order, you agree to our. Two new character backgrounds: the Feylost (for characters who grew up in the Feywild) and the Witchlight Hand (for characters who work at the Witchlight Carnival). Can your players discover its source and return it to normal? To get more targeted content, please make full-text search by clicking. of conjuration magic whe n scrutinized with a detect magic spell. By continuing to use our site, you consent to our use of cookies. This chapter follows the same formula of the second chapter. Like this book? On the way to deal with the brigganock, the players come across an elf trying to make his way out of the Feywild and back to his home plane. Time has not been kind to this realm, however, and dark days lie ahead unless someone can thwart the dastardly schemes of the Hourglass Coven. For that reason, this book includes a Story Tracker. After the party departs the swamps of Hither, they will arrive in the enchanted forest of Thither. Two new races: the fairy, a small fey creature with the ability to fly, and the harengon, a race of humanoid rabbits. Something went wrong. Youre charged with stopping the Hags devilish machinations. 2023 Wizards. Thanks for the reply. The chapter also provides offers a number of random encounters to provide challenges when needed, just like the Hither chapter. But much like that hidden plane of unrestrained potent magic, there's a lot to dig into under the covers of this upcoming book. While traversing the swamp, players will learn what it means to deal with the fey and will figure out that diplomacy will get them a lot farther than violence. It sounds trivial, I know. In the first episode, five strangers meet outside of the Witchlight Carnival and are brought together by a mysterious benefactor. Many third-party modules come with these kinds of cards already! The Wild Beyond the Witchlight takes adventures from the Witchlight Carnival to Prismeer, a Feywild domain of delight, and is designed for characters of levels 1-8. Often capricious or playfully wicked, theyll aid the player characters, but want something in return for their help. You want straightforward direction for what to do and where to go. Buy the Full Version You're Reading a Free Preview Also, the denizens of the Feywild need to behave differently from the denizens of the Material Plane. INSIDE THE WAGON If the characters attack the carnival owners, A flamboyant elf grins from ear to ear as he welcomes they're swiftly restrained by Burly and Thaco, who you into the wagon with a theatrical bow. Roll20 uses cookies to improve your experience on our site. The book was released on September 21st, 2021, is 256 pages long, and takes players from levels 1 to 8. Last. A vibrant world of tactile color and sonorous light, teeming with wild creatures beyond imagination, and governed by magic beyond . I must admit, my opinion is being yanked all over the place. As is sometimes the case with more open-style adventures, it can be unclear what the partys next move is supposed to be. Rescuing the children is a great secondary objective and encourages the party to explore Loomlurch beyond the primary objective. The chapter starts off with the players landing in Hither, where they are given a lay of the land and can see a hot air balloon crash in the distance. Check The Wild Beyond the Witchlight from Taruut here. For many experienced game masters this is just how things have always been done. But theres a lot more of it here in this adventure, and for first-time or rusty DMs this kind of hand-holding is a blessing. At the end of the chapter, they have thrown in a catch-all. That leaves the back of each card open for additional notes. The potions a re not labeled, but Mister Witch knows which is which. Once every eight years, the fantastic Witchlight Carnival touches down on your world, bringing joy to one settlement after the next. Once in the fey realm of Prismeer, they are tasked with figuring out the cause of a dark presence that has overtaken the realm. Wizards of the Coast have confirmed the half-armoured, muscular, and vehemently evil human Fighter Warduke will make an appearance, alongside his villainous Sorcerer friend Kelek. You are okay following vague goals and going with the flow of the adventure. Perkins describes her as a tragic figure that represents the future, so she knows what's coming - and has all but stuck her head in the sand as a result. The Wild Beyond the Witchlight is a 5th Edition adventure module published by Wizards of the Coast that takes players from a circus on the Material Plane, called the Witchlight Festival, into the Feywild domain of Prismeer. Awondrous magic item called leads him back to the carnival, where he belongs. document.getElementById( "ak_js_1" ).setAttribute( "value", ( new Date() ).getTime() ); Or follow us on Instagram,Twitter, Facebook, and Patreon. I'm all in favor of non-combat solutions to situations, but D&D's characters are uniformly exceptionally good at . On Social Media: Roll20 is a Registered Trademark of The Orr Group, LLC. She wears black garb because shes mourning - for herself, mostly. This time around, the designers at Wizards of the Coast set out to do things differently, and they call it out for new players in the campaigns opening pages. Try the Dream Pastries, theyre delicious. Thats not a bug, its a feature. "One of the challenges of creating a Feywild adventure is making it feel different from wondrous places in the natural world. If the players didnt happen upon the unicorn horn (which is extremely likely, considering the random places it could be) they may be confused as to how to actually resolve the issue in front of them. The main action of the adventure centres in Prismeer. The Wild Beyond the Witchlight is also adding the Witchlight Hand background, giving the player an excuse to have a character who originates from the Feywild. However, Prismeer isnt just any domain, its a Domain of Delight. While hold-ing the replica chest, Mister Witch can use an actionto summon the larger chest. =A2 e>#@s Detailed. The fey inhabitants of Prismeer are colorful and have their own motives, making interacting with its denizens feel like they are actually alive rather than following a set script. the Witchlight vane graces the back cover. I would say it is one of the best adventures to steal the interesting parts from. Really, the culmination of this adventure isnt about a big battle or defeating an evil being hell-bent on conquering the world. Next Page. newsletter, Paizo bans AI art and content in its RPGs, including community-created work, The Pathfinder and Starfinder company commits to work by human professionals, Attack on Titan Final Season Part 3s first episode is now on Crunchyroll, Heres those Hieronymus Bosch tabletop miniatures you were looking for, Turns out this is just the tip of the alt-minis iceberg, Disguised Toast is expanding beyond streaming, but its coming at a cost, Sign up for the Each location reinforces a particular theme, color scheme, and character. However, The Wild Beyond the Witchlight is shaking things up. of Thithe r. They could be searching for their lost who knows important information about Zybilna's things or questing for a mea ns to overthrow the fall and explains the importance of findin g the horn Hourglass Coven. Play converted DMsGuild community content, now on Roll20. The Wild Beyond the Witchlight is a Feywild-centric adventure that takes players from a mysterious circus on the Material Plane into the whimsical plane of the fey. When the cha racters e nte r Thither, anyone who had some- The following physical features can be found across thing s tole n by Skabatha gets the nagging sensation the realm of Thither. There arent a whole lot of combat opportunities without going against the story. Required fields are marked *. ", "A twilit palace emerges dreamlike from the clouds. "We wanted to portray them sympathetically," Perkins reveals. Also, with the exception of the Unicorn Carousel in Chapter 1, the players are never told who has the items the party is looking for. The Bullywog King then asks the party to join his ranks. The Witchlight Carnival has come to town! To get more targeted content, please make full-text search by clicking. Finding Squirt, the guide that will lead the party to the last hag in the region of Yon, is dependent on the party asking the Getaway Gang (or acquiring a random oil can out of their treehouse). 1282 0 obj <>/Filter/FlateDecode/ID[<2B4ED8DABFCE02419D382B3B1659B4EB>]/Index[1250 60]/Info 1249 0 R/Length 142/Prev 421465/Root 1251 0 R/Size 1310/Type/XRef/W[1 3 1]>>stream WizKids. The Big Barkless encounter, however, is an easy trap to fall into and can easily wipe out a 2nd-level party. Free the realm (at the end of the adventure). You can stay in Barovia forever, if thats your thing. Between the list of carnival attractions, NPC descriptions, interactions with said NPCs, and timed events, this chapter becomes quite the jumble. Fill out the form below to receive Escape From Mt. You can now print or save sheets. Thanks for this great review. Heres everything we know about The Wild Beyond the Witchlight. When were getting friends around the table in the real world, no one has the time or patience for that. Ob- were home to a host of fairy rings tha t functioned jects tha t Granny Nightshade created using things as fey crossings to diffe re nt worlds in the Ma teria l she s tole from the characters can be found in he r Plane. The party will encounter rabbit thieves, posh frogmen, and plenty of rhymes, riddles, and secrets. I wont spoil it here, but suffice it to say that in the games opening chapters theres plenty of opportunity for the party to just mill around with the colorful Fey creatures in this book. The Wild Beyond The Witchlight | Everything You Need To Know | D&D Todd Kenreck 36.2K subscribers Subscribe 52K views 1 year ago A wickedly whimsical adventure for the world's greatest. After all, fairy tales are as much cautionary tales as they are escapism.". Pages: 256 pages The carnival and each of the worlds also have a lot of interesting module encounters that can be lifted and used for your own settings. As a returning 1e/2e player, I think death should always be a possibility! With the help of the party, he manages to escape. Finishing the campaign without resorting to violence is possible, but it might actually be the toughest way to go about things. The book will introduce two new player races, first introduced in an Unearthed Arcana playtest document back in March. Just copy them, cut them out, and keep them behind your DM screen. [Warning: What follows contains light spoilers for The Wild Beyond the Witchlight. The locations laid out in the chapter can work in a sandbox-style, though if the players make a beeline for Downfall they could be woefully unprepared for the weirdness of whats going on in the bullywog city. This, combined with the carefully laid out daily schedule of Skabatha, can make scouting out Loomlurch and planning the heist a very satisfying experience. Youll also be able to play as a Harengon bipedal rabbitfolk known for their speed. If you used the "Lost Things" adventure hook, check the Story Tracker to see if Skabatha Nightshade FEATURES OF THITHER has anything the cha racters want to reclaim. Read her descrip- tion and skim he r stat block in appe ndix B. Loomlurch a visit. Players can access their Art Library in the VTT to set a character's portrait and token. Update your cookie preferences. Are you saying its more of a possibility than normal? The party then travels to the unicorns lake where they learn the truth behind what happened to the realm of Prismeer. the Witchlight vane graces the back cover. Please also read our Privacy Notice and Terms of Use, which became effective December 20, 2019. While the campaign can be completed without the item, it is mentioned as the only way to undo a powerful curse. This chest is a replica of a muchlarger chest hidden on the Ethereal Pla ne (with thehelp of a L eomund's secret chest spell). Finally, for parties that fail their rolls or for parties that simply fail to grok the pacifist solution to a given puzzle Wizards occasionally notes an explicit way to lend a helping hand. Quite the opposite, in fact. We've only got a couple more weeks until we can see what that means for ourselves - The Wild Beyond the Witchlight launches this September 21. The Wild Beyond the Witchlight: C9277 : The Wild Beyond the Witchlight (Limited Edition) n/a : The Wild Beyond the Witchlight (Platinum Edition) n/a : The Wild Beyond the Witchlight (Silver Edition) C9278 : Candlekeep Mysteries: C9279 : Candlekeep Mysteries (Limited Edition) D0867 : Critical Role: Call of the Netherdeep: D0996 : Journeys . Dungeons & Dragon's latest adventure . The apparatus is inlaid with characters from strange alphabets, and smoky wisps in the shapes of these letters rise from the contraption as it revolves. %%EOF The adventure is a wild romp through the Feywild, an alternate dimension of unusual design. Definitely not more of a possibility than normal. Each of the plot hooks is referenced throughout the adventure. Party 1 are all (borderline) murder hobos who I fully expect to kick down her door and start blasting.